#ifndef _H_TOOLS_OBJREADER
#define _H_TOOLS_OBJREADER
#include "../core/geometry.hpp"
#include "../core/shape.hpp"
#include "../shape/triangle.hpp"

namespace chen {

void loadTriangleMesh (
    std::vector<const Shape*> * ret, const char * fname,
    const Transform * trc, const Material * bsdf
) ;

}

#endif